Tremorlor
Tremorlor is an Azath House located in the Seven Cities. It's guardian is Moby.
Tremorlor - (DG, Glossary)
"'Tremorlor is Trellish for “House of Life”' - (MoI, UK Trade, p.118)
"This torn warren (Raraku) possesses such pain.If it could wander, drift, it would deliver horror and chaos. Tremorlor holds it here - Iskaral Pust speaks the truth - but even so, how Raraku has twisted on all sides...'; (DG, UK mmpb, p...)
'They had a clear view of Tremorlor. A low wall surrounded it, made up of what appeared to be volcanic rock, jagged and sharp. The only visible break in that wall was a narrow gate, over which arched a weave of vines. The House itself was tawny in colour, probably built of limestone, its entrance recessed between a pair of squat, asymmetrical two-storey towers, neither of which possessed windows. A winding path of flagstones connected the gate with the shadow-swallowed door. Low, gnarled trees occupied the yard, each surmounting a hump...A sister to Deadhouse in Malaz City. Little different from the one in Darujhistan (Finnest House). All of a kind. All Azath - though where that name came from and how long ago no-one knows or will ever know' - (DG, UK MMPB, p.779)
"Just beyond the intersection, in the left-hand passage, there was an alcove set in the wall, on which hung resplendent scale armour suited to a wearer over ten feet tall and of massive girth. Two double-bladed axes leaned against the niche walls, one to either side.
...
Upon entering the door, they entered the tower's ground floor. A stone staircase spiralled up from its centre. At the foot of the saddlebacked steps lay another body, a young, dark-skinned woman who looked as if she had been placed there but an hour before. She was dressed in what were clearly underclothes, though the armour that had once covered them was nowhere to be seen. Vicious wounds criscrossed her slight form.
...
'This is Dassem Ultor's daughter. The first sword recovered her after Hood was done using her, and brought her here it seems." - (DG, UK mmpb, p.812-3)
Tremorlor's Maze
'They stood on a hill, the roots chaotic underfoot. Some ancient creature lies imprisoned beneath us. All these hills...Ahead, the landscape changed, the roots rising in narrow ridges to create thick walls, forming corridors in a sprawling, wild maze. Some of the roots within the walls seemed to be moving.' - (DG, UK MMPB, p.691)
'Tremorlor is said to be time-aspected-' - (DG, UK MMPB, p.466)
The Road to Tremorlor
'The paving stones were exquisitely cut, evenly set, with the thinnest of cracks between them...There was no telling its (the road's) age...the road angled southwestward, deep into the heart of Raraku. To the northeast it would reach the Pan'potsun Hills within ten leagues...Tremorlor...if the gods will it, this track will lead us to that legendary gate. Raraku has a heart, Quick Ben said. Tremorlor, a House of the Azath. ' - (DG, UK MMPB, p.257-8)
'Quick Ben's knowledge of the Holy Desert is, uh, vast...he spoke of the Vanished Roads...an ancient road that sleeps beneath the sands and appears only occasionally - if the winds are right, that is. Well, one of those roads leads to Tremorlor - '(DG, UK MMPB, p.348)
'Tremorlor defended itself the only way it could, by devouring, by imprisoning...wood snapped, woven cages shattered, the sound was of a forest being destroyed, branch by branch, tree by tree...' - (DG, UK MMPB, p.777)
Tremorlor, the Throne of Sand
is said to lie within Raraku.
A House of the Azath, it
stands alone on uprooted soil
where all tracks are ghosts
and every ghost leads to
Tremorlor's door.
Patterns in the Azath
The Nameless Ones - (DG, UK MMPB, p.657)
Return to Azath
Back to Seven Cities - subcontinent
Back to Geography
Comments (0)
You don't have permission to comment on this page.