Path of the Mind
"...magic that steals the will from its victims, that reaches into their minds." (MT, Ch. 21)
'It's sorcery of the mind, and the mind's a lot more limited than we'd care to think.'
Corlo Orothos (MT, Ch. 21)
The Use of Mockra: Manipulating the Mind
"'So, the warrens are those rivers, only you can't see them. The current is invisible, and what you can see is only the effect. Watch a mob in a square, the way the minds of every person in it seem to melt into one. Riots and public executions, or battles, for that matter, they're all hints of Mockra, they're what you can see. But a mage who's found a way into the warren of Mockra, well, that mage can reach deeper, down into that water. In fact, that mage can jump right in and swim with the current.'
(...)
'So, you reach into this Mockra, and that gets you into the minds of other people.'
'Sort of, lass. I make use of proclivities. I make the water cloudy, or fill it with frightening shadows. The victim's body does the rest. (...) That's what fear does. Bitter, noxious fluids. (...) My point is, you trick the mind to respond to invisible fears, unfounded beliefs, and the blood goes foul, and that foulness makes the fear worse, turns belief into certainty.'"
MT, US Kindle, Chapter 21
Calot creates a 'net of protection' over/around Tattersail using Mockra (GotM, UK Trade, p.57)
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